- CB 3.12,3.13 Developing Procedures
What is a procedure?
A procedure is a named group of code that has paramaters and return values. Procedures are known as methods or functions depending on the language.
A procedure executes the statements within it on the parameters to provide a return value.
What are parameters?
Paramaters are input values of a procedure that are specified by arguments.Arguments specify the values of the parameters when a procedure is called.
By creating theses algorithms the readibility of code increases and the complexity decreases. This is becasue a function’s name can tell the reader what action it will perform, and by calling it, the code becomes more clean and easy to understand.
What is a return value?
A return value is the value that is returned when a function or a method is called.
That return value can be assigned or printed
Procedures are used to create algorthims that can perform certain actions or return values. When a procedure returns a value, theis information must be stored in a variable for later use. However some procedures like the MOVE_FORWARD() perform an action, and don’t return a value. The image above provides an example of where procedures that don’t output a value would be used.
A 60$ item recieves a 20% discount and taxed at 8%.
PROCEDURE applyDiscount(cost, percentDiscounted)
{
temp ← 100 - percentDiscounted
temp← temp/ 100
cost ← cost *temp
RETURN(cost)
}
price ← applyDiscount(60, 20)
This is how we get the final price with the discount by calling the procedure and assigning it to the price variable.
PROCEDURE applyTax(cost, percentTaxed)
{
temp ← 100 + percentTaxed
temp← temp/ 100
cost ← cost *temp
RETURN(cost)
}
price ← applyTax(price, 8)
This applys the 8% tax to the price determined after the discount.
Popcorn Hack 1
Given the applyTax procedure above: How would you call the procedure to get it to find the price using cost = 50, and percentTaxed = 10, and what value will it return?
#code here
price2 <- applyTax(price ,10)
# 52.8 is output
What Are Functions?
- Collections of code
- Divides large program into smaller chunks
- Better readability
- Less repetitive code
- More efficient code
- Good organization
What Are The Components of a Function?
- The function declaration
- The parameters (input). This is also referred to as an argument when a value is being passed to the actual function.
- The functionality
- The return value (output)
- Calling the function
# Defining Functions
#
# def function_name(parameter1, parameter2, etc..):
# code here...
#
# return return_value;
# return the value of parameter1 plus parameter2;
def add(parameter1, parameter2): # creates a function that takes in two parameters
solution = parameter1 + parameter2; # sets solution to the sum of parameter1 and parameter2
return solution; # return solution
print(add(5, 5)); # prints the return value of add(5,5)
Popcorn Hack 2:
1. Make a function that returns the difference of two numbers
# Code here
def diff(a,b):
final = a-b
return final
print(diff(5,6))
-1
What is a Class?
- A class is an outline for a set of nested functions and variables.
- There are instance variables
- Functions
- Constructor method (Required)
- To String method
- Getter method
- Setter method
How Does a Class Work?
# Defining Classes
class person:
def __init__(self, name, age, ): # constructor
self.name = name;
self.age = age;
def getName(self): # method to create get name
return self.name;
def getAge(self): # method to create get age
return self.age;
def setName(self, name): # method to create set name
self.name = name;
def setAge(self, age): # method to create set age
self.age = age;
def yearOlder(self): # method to increment age by 1
self.age += 1;
def __str__(self): # method that returns a string when the object is printed
return (f"My name is {self.name} and I am {self.age} years old.")
Person1 = person("John Doe", 15);
print(Person1)
print(Person1);
Popcorn Hack 3:
1. Create a Car class which has the attributes model, vehicle name, and price
2. Create instances of the following cars
- Name: Honda Civic , Model Year: 2018 , Price: $13,000
- Name: Toyota Prius, Model Year: 2023 , Price: $28,000
- Name: Chevrolet Impala, Model Year: 2020 , Price: $22,000
class Car:
def __init__(self, name, model_year, price):
self.name = name
self.model = model_year
self.price = price
honda_civic = Car("Honda Civic", 2018, 13000)
toyota_prius = Car("Toyota Prius", 2023, 28000)
chevrolet_impala = Car("Chevrolet Impala", 2020, 22000)
print("Car 1:")
print("Name:", honda_civic.name)
print("Model Year:", honda_civic.model)
print("Price: ${:,.2f}".format(honda_civic.price))
print("\nCar 2:")
print("Name:", toyota_prius.name)
print("Model Year:", toyota_prius.model)
print("Price: ${:,.2f}".format(toyota_prius.price))
print("\nCar 3:")
print("Name:", chevrolet_impala.name)
print("Model Year:", chevrolet_impala.model)
print("Price: ${:,.2f}".format(chevrolet_impala.price))
Car 1:
Name: Honda Civic
Model Year: 2018
Price: $13,000.00
Car 2:
Name: Toyota Prius
Model Year: 2023
Price: $28,000.00
Car 3:
Name: Chevrolet Impala
Model Year: 2020
Price: $22,000.00
Homework:
Assignment 1: How do you use functions?
Create a turtle python function that...
- Takes a single parameter as the number of sides
- Outputs a shape corresponding to the number of sides
- Call the function with the argument being a variable with the user input
Hint:
import turtle
pen = turtle.Turtle()
def shape(sides):
angle = 360 / sides
for _ in range(sides):
pen.forward(50)
pen.right(angle)
numsides = input('How many sides do yoUUUU wnat in YOUUUURRRR shape?!?!!?!:')
shape(int(numsides))
turtle.done()
Assignment 2:
Create a student class that...
- Has a constructor that takes three parameters as attributes
-
- name
- grade
- Three getter methods to access the name, email, and grade
- Three setter methods to modify the name, email, and grade
- A to string method that returns the three instance variables in this format - "My name is {name}. My email is {email}. My grade is {grade}
- Create an instance of the class that corresponds with you
class Student:
def __init__(self, email, name, grade):
self.email = email
self.name = name
self.grade = grade
def get_name(self):
return self.name
def set_name(self, name):
self.name = name
def get_email(self):
return self.email
def set_email(self, email):
self.email = email
def get_grade(self):
return self.grade
def set_grade(self, grade):
self.grade = grade
def to_string(self):
return f"My name is {self.name}. My email is {self.email}. My grade is {self.grade}"
my_student = Student("imaadmuzaffer@gmail.com", "Imaad", 100)
my_student.set_name("Imaad")
my_student.set_email("imaadmuzaffer@gmail.com")
my_student.set_grade(100)
print(my_student.to_string())
My name is Imaad. My email is imaadmuzaffer@gmail.com. My grade is 100